DARK ELF
Ancient divides among the elven people resulted in three main subraces: high elves, wood elves, and dark elves, who are commonly called drow. These elves used to be part of the larger elf community who lived in the world’s forests; however, they now inhabit underground caves and tunnels. These elves split from the original race in a large civil war that ensued when a part of the race followed the path of evil. The Drow were driven into the underworld where they scheme and resent those who sent them there. Historically, gamers have criticized Wizards of the Coast for the "dark elf" race, as they are typically pictured with dark skin. Gamers have called the connection of dark skin to evil as racist. Over time, the race has expanded to include varying shades of skin tone. The image on the right is a Fourth Edition Drow with blue skin and white hair. Alignment: Chaotic Evil. |
FIGHTER
Perhaps the most diverse class of characters: knights, overlords, royal champions, elite foot soldiers, mercenaries, and bandit kings are all fighters. The shared characteristic of all fights is an unparalleled mastery with weapons and armor and a thorough knowledge of combat skills. Fighters learn the basics of all combat styles. Every fighter can swing an axe, fence with a rapier, wield a longsword or a greatsword, use a bow, and even trap foes in a net with some degree of skill. Likewise, a fighter is adept with shields and every form of armor. Beyond that basic degree of familiarity, every fighter specializes in certain styles of combat. Some concentrate on archery, some on fighting with two weapons at once, and some on augmenting their martial skills with magic. This combination of broad general ability and extensive specialization makes fighters superior combatants on battlefields and in dungeons alike. |